But the gains are easily masked by fast CPUs, high-quality settings, and high resolutions. One of the biggest benefits of this API is the direct control over multiple GPUs. As it is a low-level API, developers should test the code on several hardware combinations to see if it shows any performance issues on combinations not present in primary test hardware. It creates problems when using more memory than what’s available on the graphics card. Memory management is one of the biggest issues with DirectX 12. While most of these problems can be handled, there are still some aspects that need consideration. However, moving from DirectX 11 to DirectX 12 is difficult as producing optimized code for this new API takes a lot of time. Introduced with Windows 10, the latest edition of DirectX aims at reducing the API-related CPU overhead by giving applications the capability to manage resources directly.ĭirectX 12 is a native API of Windows 10 and is backward-compatible to some degree, allowing gamers to play their favorites without getting a new graphics card. DirectX 12 from Microsoft is a collection of APIs (Application Programming Interfaces) developed to communicate with the computer’s hardware components.ĭirectX 12 is an API suite designed to handle video rendering, audio playback, and 2D and 3D vector graphics on the Windows platform.
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